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Category Archives: Call for Artists

New Resource: A Blueprint for Census Philanthropic Engagement

From Funders’ Committee for Civic Participation: The census doesn’t end when the counting stops. Planning for the 2030 Census is well underway. The census has disproportionately undercounted people of color, immigrants, young children, and low-income households, among others. Ongoing engagement from philanthropy—to convene, educate, advocate, and invest—is critical to help ensure that Census Bureau policies and operations center the insights and lived experiences of historically undercounted communities.

The Funders’ Committee Census Initiative (FCCI) developed a Ten Year Blueprint for Philanthropic Census Engagement. This resource includes Census Bureau milestones and Funder Actions to showcase how philanthropy can engage and invest in census work throughout the decade.

Access the full resource here.

ICYMI: A dancer’s killing — over voguing — highlights the dangers Black LGBTQ Americans face

“Friends, family members and activists are mourning the death of O’Shae Sibley, a Black gay man who was stabbed late last month while dancing with friends at a New York City gas station,” said Rachel Treisman for NPR. “The 28-year-old professional dancer and choreographer was killed while voguing to Beyoncé’s music as his friends filled up their car on the way home from the Jersey Shore on July 29.”

The voguing tributes to Sibley are especially fitting, Williams says, as they “personify the LGBTQ community’s historic resilience amid highly discouraging societal treatment.”

Voguing occupies what he describes as a salient space in Black American LGBTQ history.

The highly stylized form of dance emerged in New York between the 1960s and 1980s, giving rise to the drag, queer and trans competitions known as balls.

Black and Latino voguers would battle it out on behalf of their houses — groups that were “part competitive affiliation, part surrogate family,” as the National Museum of African American History and Culture puts it.

They used the “rhetorical functions of voguing” to queer gender norms in drag and gender performative genres, peacefully settle disputes among rivals (such as by “throwing shade”) and share their personal stories, Williams explains.

“Amid their exclusion from White LGBTQ rights discussions, the ball scene and voguing granted Black LGBTQ people a haven to not only foreground their queer aesthetics and extraordinary talents but also express the intersectional marginality of being Black and LGBTQ in a queerphobic, American ecosystem aiming to inflict unwarranted violence upon them and erase their social contributions,” he adds.

LGBTQ people of color also face discrimination within the broader LGTBQ community based on intersectional factors like race, he adds. Because of that, he says, LGBTQ people of color “must meticulously analyze the cultural politics of LGBTQ and non-LGBTQ spaces and exercise the utmost caution in every environment we enter, and always be on alert for potential danger.”

Williams says there’s no one-size-fits-all approach, but points to Sibley’s death as another sign that more needs to be done.

“There exists a clear need for local, state, and federal LGBTQ safety initiatives, task forces, and an acknowledgment of the limited safety avenues for this minoritized community if something as innocuous as a Black gay man joyfully dancing with friends at a gas station can put someone’s life in danger and result in murder,” he writes.

Read the full piece here.

New Report: Nonprofit Advocacy & Civic Engagement Research

Independent Sector seeks to measure the status of a major pillar of nonprofit sector health: advocacy and civic engagement. We commissioned research to fill a 20-year gap in data around nonprofit advocacy and civic engagement (i.e., nonpartisan voter engagement) activities through a nationally representative quantitative survey and complementary qualitative interviews of nonprofit institutions. The research is designed to provide insights on how advocacy and civic engagement may vary by organization size, geography, communities served, and leadership demographics.   

This research complements the only other nationally representative survey on nonprofit advocacy conducted more than 20 years ago, entitled the 2000 Strengthening Nonprofit Advocacy Project (SNAP) Assessment. Our new research will help nonprofit leaders and policymakers see what, if any, progress has been made in nonprofit advocacy and the ability to overcome barriers during the last two decades. It also establishes a new baseline for nonprofit advocacy and civic engagement that includes three new metrics of nonprofit activity: (1) nonpartisan civic engagement, (2) support of social movements, and (3) level of investment in equity work.

Explore the full report here.

Cardiff Miller Art Warehouse housing a unique legacy in B.C.

Locales are always something of great necessity and value in the arts community. No matter the medium, there is a constant struggle to find space to display one’s work. Sometimes that can make for slim pickings, but at times it can be the mother of invention, taking a non-traditional space and making it something truly unique. That’s just what has happened in British Colombia with Cardiff Miller Art Warehouse.

 

Opened at the start of the month by artistic partners Janet Cardiff and George Bures Miller, the Cardiff Miller Art Warehouse (or CMAW) has been a long time coming. The pair have long been desiring a permanent location to display their works, and when they found this former furniture store several years ago, they jumped at the opportunity. With near 10,000 square feet of high-ceilinged space across two buildings, the duo have struck gold with a unique artistic home.

 

“The exhibition space has been renovated to accommodate Cardiff and Miller’s works,” their website states. “However, many traces of its previous use still remain to keep the space a little rough around the edges and avoid the feeling of a sterilized gallery.”

 

Cardiff and Miller have a colourful history as artists, having started to work together in the 80s and represented Canada at the Venice Biennale in 2001. Their pieces often combine sound and physical installations, one of their most notable being Poetry Machine, a vintage organ which plays recordings of Leonard Cohen reciting poems from his The Book of Longing. The Marionette Maker, which has never been displayed in Canada, features animatronic marionettes moving around a corpse-like “Sleeping Beauty” to haunting tunes. Their work combines the playful with the discordant and merges the impact of physical objects with lingering uses of sound. And while they, by their own admission, are getting older and residing in the quiet city of Enderby, they clearly have hopes to bring a unique attraction to their home.

 

The Cardiff Miller Art Warehouse opened with a selection of their larger works, such as the multi-speaker installation Fort Part Motet, having the freedom of space that most traditional galleries would have great difficulty programming. It proves itself already as a beneficial location for what the artists want to permanently share, and while they admit to not having a vision for future programming, they clearly are unafraid to throw caution to the wind and take a chance on this unique endeavour.

Barbenheimmer brings us existential hope in pink

There are few cinematic events in recent history that have seemed so positively polar as that which we have dubbed “Barbenheimmer.” The portmanteau for the Oppenheimer and Barbie movies that, against all odds, chose to release on the same day, Barbenheimmer fever has quickly swept the globe for one of the most peculiar (and pink) cultural phenomenons of this century. And what is all the more strange is that these films, whose veneers could not be more distinctly different, share a common heart beating within.

 

The first and possibly most noteworthy aspect of the Barbenheimmer phenomenon is the sheer fact that it exists. That is to say—this cultural event is not being touted as a summer blockbuster battle royale between the two films. It was almost immediately latched onto as a tandem event, a strange dualistic entity that spawned a wealth of memes, jokes, and, of course, the plans for many an attendee to treat them as a double feature. This sense of near camaraderie between these films, even within the teams behind them, has been a notably lighthearted energy boost throughout this year.

 

When one looks at the films side-by-side, they of course craft vastly different tales and bring completely separate tones to the table. Christopher Nolan’s Oppenheimer, originally named for its source material biography American Prometheus, is a moody and cerebral affair with a galloping pace of scientific details so dense you would think they couldn’t help but be dry (yet aren’t) as we march toward an inevitable end of atomic invention. Greta Gerwig’s Barbie is a 1-2 surprise punch of artificial pink hilarity giving way to absurdity and intersectional feminist analysis within the strictures of capitalist frameworks that somehow still feels as familiar as any other Barbie property that has come out, breathing strange new life into a toy brand and broadening its perspective.

 

Despite these films seemingly belonging to opposite sides of the spectrum, the common ground that they find is nothing short of stirring; what beats at the heart of each of these cinematic blockbusters is an existential fire in the face of humanity’s worst aspects. Oppenheimer of course deals with the Trinity project and the bombings of Nagasaki and Hiroshima, but its primary focus the entire journey is on the human behind it all. We are only ever shown people and events as they are connected to Robert Oppenheimer, and we are privy to the man’s yearning to do right by his country in following his socialist values, as well as his clear horror at the decisions he has made. It hones in on the Pandora’s Box that Oppenheimer both created and opened, knowing very well what was inside, and hangs on the true existential dread of what we have now allowed for ourselves as a species, with a pang of desperation that we might understand and rectify our hearts.

 

Barbie, on the other hand, is a journey to bring us to existential hope. It grapples with some of the most realistic aspects of the human struggle—not solely that of women, as many a male reviewer would have you believe—including lack of agency, aging, bigotry, and the grand question of self-worth within a system that sees us only as so much raw material to extort value from. We watch Stereotypical Barbie go on a journey of understanding, both within and without, and are treated to the highs and lows of getting through this world with a glittering grin as our guide. Yet as truly poignant as it becomes in moments, Barbie ends with a clear message of a world worth saving; one that sees us as the arbiters of who we want to become in our own lives, for nobody but ourselves.

 

This is not to say that by any means these films are perfect or without critique. Oppenheimer underuses some of its best devices and performers, and Barbie misses the mark on what is meant to be the revelation of its protagonist (and of course, it can’t help but serve as a massive free advertisement for a toy titan (but what moment aren’t we marketed to in this day and age?)). But with all of that in consideration, these films each do much more good for their mediums and their audiences than a wealth of current filmic offerings as we shuffle into a resurgence of 80s schlock territory–looking at you, Cocaine Bear.

 

Barbenheimmer feels unprecedented, both in a manic “Is this real life now?” way as well as in a way that is absolutely worth taking note of. This is a strange period of history to exist in. We are in the throes of techno-feudalism on a boiling planet with greed-mongers choosing un-spendable wealth over helping humanity meet basic necessities. It doesn’t look great and it feels even worse. Yet somehow in this cinematic event, a need to keep going is rekindled. These films do not tackle the depth of existence’s darkness to have you lie at the bottom of it, or even to simply entertain. These filmmakers have done so to remind you that we are not alone, and that we have a world worth bettering.

Roblox Met collaboration unveiled with museum’s new app

We are well into the early stages of Web 3 now, the major hallmarks of which have been cryptocurrency, blockchains, NFTs, and lacklustre digital approximations of existent attractions. The steady churn of recreation in the digital realm for those who choose to live a slice (or a whole pie) of their life within it is a given. And while most of these endeavours ring of money-grubbing and artlessness, one can’t help but find some corny charm in a Roblox Met.

 

Roblox, a free-to-play creation-based game akin to Minecraft with a vast user base, has been around for a decade and a half now but truly began to pick up steam over the last few years. Its socialization and ease of access for creating games within the game have made it a unique tool for gamers and creatives across the spectrum despite its seemingly childish veneer. The Lego-like aesthetic of Roblox has attracted over 150 million users and appears to be holding strong.

 

And now a new collaboration with the game boasts a trip to see the works of New York’s Metropolitan Museum of Art without having to leave your laptop. This Roblox Met series comes through the museum’s new augmented reality app Replica, which allows visitors to scan works at the museum and transfer copies of them to their Roblox account. And while it may not be as revolutionary as director and chief executive Max Hollein may have you believe when he calls it “ a testament to the Met’s ambitious exploration of educational initiatives that inspire playful connections with art in the museum as well as in the digital realm,” it certainly does have a sweet charm to it.

 

When compared to the likes of Metaverse’s strange, dead mall energy and in-your-face capitalist hustle culture, it’s hard not to see this Roblox Met collaboration as something more positive. That said, Roblox certainly spearheads micro-transaction advertising towards a fanbase largely composed of children and youths. Let’s just hope they don’t roll out a Sotheby’s expansion next.

Lighthouse Immersive files for bankruptcy in U.S.

Classics always find their way into the future—whether through a radio station spinning oldies side-by-side with the new stuff, social media trends sampling dialogue, exhibitions re-contextualizing work, or the simple act of an older generation passing on the love of an artist. Sadly, after a solid run of bringing the iconic works of Van Gogh to life for a whole new generation of art lovers, Lighthouse Immersive, the company behind the endeavour, is going bankrupt.

 

Lighthouse Immersive is the Toronto-based production company that spearheaded the trend of immersive art exhibits, a blending of artists’ visuals with music and technology for a unique experience of classic works. Over the years they’ve created immersive experiences for the works of Frida Kahlo, Disney Animation, and famed Montréal playwright Robert Lepage. Their works have been presented globally with “Lighthouse Artspaces” across North America garnering millions of tickets sold over the last few years.

 

The pandemic drove individuals out en masse to catch these innovative exhibits at a time when outings for the arts were few and far between. But with interest waning alongside the strictures of the pandemic, the company seems to have overreached in its plans, landing the owners with a $16.6 million debt to a California partner. The company has stated that this declaration of bankruptcy will not affect business in Canada, its Toronto base still clearly the flagship for the company.

 

Lighthouse Immersive will be downsizing to a quarter of its size come September. This news can easily be seen as the fading out of an art world trend, one that is exiting as quickly as it entered. While it’s heartening to know that Canadian operations will still be proceeding, it does beg the question of whether the interest is still there to support immersive exhibitions.

New Report: Engaging the Arts to Build Vaccine Confidence

From the CDC Foundation: The COVID-19 pandemic has had a significant impact on all aspects of life, including the arts and culture sector. However, artists and cultural organizations have also played a crucial role in the vaccination effort. Although vaccination is a key element in overcoming the pandemic, vaccine hesitancy and misinformation have become significant challenges to achieving high levels of vaccine uptake. In this report, we explore how arts and culture have been utilized to promote vaccine confidence, dispel myths and misinformation surrounding vaccines and support vaccination efforts in the United States.

Arts and culture have been used to promote public health messages for decades. Posters, music, and public performances all have been employed to raise awareness of health issues and encourage healthy behaviors. In the context of the COVID-19 pandemic, artists, and cultural organizations around the world used their platforms to promote vaccination and address vaccine hesitancy. One example is the “I’m Vaccinated” campaign, launched by the Ad Council in the United States. This campaign featured a series of public service announcements by celebrities, musicians and athletes which encouraged Americans to get vaccinated. The campaign was widely successful, with more than 75 percent of eligible adults in the United States reporting they saw or heard the ads.1 Art has also been used to counter misinformation and promote vaccine education. For instance, the World Health Organization (WHO) partnered with the character, Mr. Bean, to produce a public service announcement that explains the importance of getting vaccinated and dispel myths about vaccines. The video was widely shared on social media and has been praised for its effectiveness in communicating important vaccine information in an engaging and accessible way.

Music has also been used to promote vaccine uptake. In 2021, the UK, the “Vax Because” campaign featured a song by artist Dave called “In the Fire.” The song addresses the reasons why some people may be hesitant to get vaccinated and encourages listeners to get vaccinated to protect themselves and their communities. The song was widely shared on social media and helped to increase vaccine uptake among younger people. Museums and theaters have also played a role in promoting vaccination. For example, the Museum of Modern Art in New York City offered a free admission ticket to anyone who gets vaccinated at their on-site clinic. The Sydney Opera House in Australia has also hosted vaccination clinics, providing an opportunity for members of the public to get vaccinated while enjoying a cultural experience. 

Moreover, art installations and exhibitions have been used to raise awareness of the importance of vaccination. For example, the Museum of Science in Boston, MA, hosts an exhibition entitled, Project Vaccine: Our Best Defense, which includes interactive activities designed to educate the public about the development of the COVID-19 vaccines. The exhibition explores the different types of vaccines, viral transmission and the role of vaccines in preventing disease and future pandemics. 

The use of arts and culture to promote vaccine confidence has been effective for several reasons. First, cultural institutions and artists have existing platforms and audiences that can be leveraged to promote vaccination. Cultural institutions are often seen as trusted sources of information and have the potential to reach a wide audience. Second, the creative use of art and music can make vaccine information more engaging and accessible. The use of celebrities and public figures in public service announcements can also increase the appeal of vaccine messages. 

Third, cultural institutions and artists can provide a sense of community and social responsibility around vaccination. For example, museums and theaters that require proof of vaccination for entry can create a shared sense of responsibility for public health. Similarly, music festivals that require attendees to be vaccinated can create a sense of community around the importance of vaccination.

Read the full report here.

ICYMI: How art can influence leadership and enhance collaboration

Poet and President of the Mellon Foundation, Elizabeth Alexander, was recently interviewed by Jenna Abdou for Fast Company about how her arts background informs her leadership. “Art went on to be a vessel for Alexander. As a Pulitzer Prize finalist, she delivered the poem at President Obama’s inauguration, ‘Praise Song for the Day.’ Through her teaching, most recently as the chair of African American Studies at Yale, literature is an invitation into our shared humanity. Today, as president of the Mellon Foundation, the largest funder of the arts and humanities, creativity is an agent for change, following her boldly shifting their mission to center on social justice.”

“Good artists have to be open to different ways of being and doing,” said Alexander. “I want people to come as they are and become even better in who they are. Things run best when we have different cultural backgrounds, disciplinary training, approaches, and styles. The way we express beauty and what we bring to this urgent work is unique. That’s what making art and encouraging people to make art is all about. Modeling that value and ethic at Mellon is important. I need everyone to feel like their contributions matter and that being at their individual best is how we’re going to be here. Saying that we would be a social justice philanthropy and helping to remake the organization wasn’t a piecemeal affair. It was an immersive creative act.”

“From my lens as a poet, if a poem can’t hold contradiction and conflict, it’s not a very dynamic poem. This is where my background as a scholar in African American studies is relevant. I didn’t have to read anything that wasn’t written by a white man in my PhD education. I chose to, but I didn’t have to. But, what we know about history is that there were other people, right? What happens when you put their experiences onto the timeline? To me, it’s not even about whether there is conflict between what an enslaved person and an owner of slaves wanted out of life. They had different aims in 1830. But, they existed at the same time. So, you can’t just tell one story. Deep learning is hard. But, it’s not that hard once you start doing it. We can hold more than one story at the same time.”

Read the full interview here.

New Program: LA County Awards Over $31M to Arts and Cultural Organizations

From LA County Arts: Today, the Los Angeles County Department of Arts and Culture announces over $31 million dollars will be awarded to over 750 arts, cultural, and equity-building organizations, a historic County investment in the nonprofit creative sector.

Over twenty-six million dollars of that sum comes from Los Angeles County’s allocation of the Biden Administration’s American Rescue Plan Act (ARPA) relief and recovery programs. To distribute these one-time funds, the Department of Arts and Culture designed and implemented Creative Recovery LA. This initiative supports the nonprofit creative sector that is facing ongoing challenges from the COVID-19 pandemic, and focuses on organizations located in and serving communities most impacted by COVID and inequity. With a $26.4M total, 668 grantees, and over 1,900 individual grants awarded through the program’s innovative 5-in-1 grant opportunity design, Creative Recovery LA is believed to be the largest single publicly funded arts grant program in the history of the Los Angeles region.

The rest of the $31M is funded by the Department of Arts and Culture’s flagship Organizational Grant Program, which sustains LA County’s cultural ecosystem with funding to arts organizations of every artistic discipline, budget size, and geography, and the innovative Community Impact Arts Grant initiative, which supports municipalities and social service and social justice nonprofits that use the arts in their community service programs.

“This is part of the County’s effort to address inequities and better support underserved communities that were hit hard by the pandemic, and that includes the arts and cultural organizations that serve our communities,” said Janice Hahn, Los Angeles County Board of Supervisors Chair and Supervisor to the Fourth District. “All three of the Department of Arts and Culture programs that make up this $31 million investment—the ARPA funds that the County earmarked for the creative sector, along with the Department’s two ongoing grant programs—prioritize equity and organizational sustainability, so that we can build back LA County’s creative economy in this challenging time.”

“My work to develop and advance Los Angeles County’s Cultural Equity and Inclusion Initiative, and now the Countywide Cultural Policy, is a testament to my commitment to ensuring all Angelenos, regardless of where they live, have access to the arts,” said Hilda L. Solis, Supervisor to the First District. “These grant programs are aligned with that commitment because they support equity and enable our Department of Arts and Culture to succeed in its mission to advance arts, culture, and creativity throughout Los Angeles County.”

“The Department of Arts and Culture’s grant programs are crucial to the livelihood of diverse arts nonprofit organizations. By bringing these resources to communities that have been impacted by long-standing inequities, we are helping to ensure all Angelenos can access the many benefits of the arts. Our grantees harness the creative power of the arts to enhance youth development, affirm cultural identity, revitalize our local neighborhoods, and much more. Through the equitable investment of arts funding, we have an opportunity to maximize the unique impact of the arts nonprofits serving the diverse communities of Los Angeles County,” said Holly J. Mitchell, Supervisor to the Second District.

“Creative Recovery LA is a significant public investment in the value Los Angeles County places on the arts, which are essential to the community recovery, connection, and creative expression,” said Lindsey P. Horvath, Supervisor to the Third District. “Grants to arts nonprofits will support their economic recovery and a more equitable County where we prioritize and celebrate diverse voices.”

“Investing in the arts is investing in our communities, because arts and culture resources improve mental health and wellbeing, economic opportunity, and youth development,” said Kathryn Barger, Supervisor to the Fifth District. “The reach of these grant programs is incredible. They support everything from grassroots organizations with micro, small, and mid-sized budgets, to major cultural institutions, and everything in between. They serve millions of our residents and visitors every year in every corner of the County, including those who are most vulnerable, and they provide stable careers for artists and arts workers. We need that kind of breadth to restore the County’s arts infrastructure and our creative economy.”

“The Department of Arts and Culture invests in LA County’s cultural life. One core way we do that is by making public funding accessible for hundreds of arts and equity-focused organizations—museums, art centers, dance companies, theaters, arts educators, music, folk and traditional arts, youth justice, literary organizations, and more—that provide culturally relevant programs that reflect, and serve, our diverse communities,” said Kristin Sakoda, Director of the LA County Department of Arts and Culture. “Arts organizations were hit hard by COVID-19 and continue to face challenges. We created the largest public sector arts grant in the region’s history with the $26.4M Creative Recovery LA to meet this moment, and together with our annual Organizational Grant Program and Community Impact Arts Grant, we aim to catalyze the work of rebuilding and re-imagining LA County as the creative capital of the world with a lens of cultural equity and inclusion for all Angelenos.”

Learn more about the program here.